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Sunday, July 29, 2018

Zombie Legion - Torn parts

Part of the Zombie Legion.

This batch was brought together rather accidentally, it was only after building the whole horde when I noticed that they kinda fit a common theme. The first one was the ogre, I had a lot of ogre bits laying around after assembling my Crypt Horrors and I wanted to use them somehow. With a head and two hands it was relatively easy to sculpt just the torso with some guts spilling out. The spine was taken from a skeletal horse model, you can see the unpainted conversion HERE.

The parts of a giant was my attempt at using all the extra parts from the Giant box. There are so many additional body parts there, it would be a waste to not use them somehow. It was just a matter of sculpting some additional flesh to show that the part in question was indeed torn or cut off. Even though there are giant hands in the kit, the hand crawling here comes from the Beastmen Ghorgon kit - I bought the spare bits from someone on ebay mostly just to get that limb and make it crawl together with my zombies. Its position was perfect for my needs, I just needed to sculpt the torn stump and insert a toothpick and a bone from the Crypt Horrors kit there. You can find the unpainted versions of the head and the hand in the WIP post HERE.


It’s no difference for a necromancer whether the raises whole bodies or only parts of them - even a single hand can crawl if it’s instilled with dark magic - it just isn’t worth it most of the times. Unless one finds a giant or an ogre - that’s something else. Of course it would be ideal to raise such behemoths whole, but Constantin doesn’t complain when he happens upon just some torn pieces. A crawling giant’s hand can still crush a grown man and an ogre ripped in two will still messily devour anything unlucky to be caught by it.

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