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Sunday, June 11, 2023

Gudvanger's Monster #12 - The Arm Horror - WIP

Undead stitched monsters are still going strong, here I am with more conversions.

In the original unit, there was one that I called a "head horror", covered with way too many heads. This one is continuing the theme, being an "arm horror". I gathered a lot of Crypt Ghoul arms and some extra chonky Cygor fingers to create this busy-looking creature. Simple and fun.

Sunday, June 4, 2023

Gudvanger's Monster #11 - The Cannonman - WIP

Third one for the expansion of my ogre-ish Crypt Horrors. After the Skullman and the Moleman, it's time for the Cannonman.

I managed to secure some Leadbelchers and I always wanted to use one of them for this project - with some tentacles writhing inside, it's a close combat creature after all. The results are rather messy, but that is often the case with my minis, isn't it? The head was a spontaneous decision here, I wanted a tiny head on a tall neck, but during the sculpting I noticed that a whole body could fit there - so I added an extra arm there. Well, when their mad creator is stitching them together, he doesn't really have to keep the standard humanoid anatomy, anything goes.

Sunday, May 28, 2023

Gudvanger's Monster #10 - The Moleman - WIP

Continuing with the unit from last week, I'm still in the build mode.

Lots of sculpting on this one! I wanted to create a mole-man of sorts, with giant, thick arms and hands, tiny head and using the Vargheist hairy back. Here you can also see my new approach to stitches - while in the olden days I just rolled a greenstuff 'thread' and cut it into small segments to be used as stitches, this time I'm using a brass/copper rod that's bent and cut. There is lot less of those stiches that way, but they are way more substantial and 3d. Hopefully a mix of two approaches will look ok in the finished unit.

Sunday, May 21, 2023

Gudvanger's Monster #9 - The Skullman - WIP

Converting an Ogre Bull last week reminded me of a project that I wanted to start years ago - to expand on my 8 Crypt Horrors, which were all converted from ogres back in 2014. Since then the concept for my undead army evolved and I also could afford bigger units. Since I'm in the mood for converting, I'll try moving this project in the right direction, we'll see how many I'll be able to do! My skills also got better since then, so it will be a lot of fun to revisit the unit that taught me how to convert.

First guy here is based on an idea I had in 2014, lots of bones and that wicked Irongut sickle. Adding a skull instead of a normal head was a spontaneous decision and a one that I really like, one can clearly see it's an undead monstrosity and not just a Nurgle one.

Sunday, May 14, 2023

Men-at-arms filler - Tarrare - WIP

Second filler for my ramshackle Bretonnian Men-at-arms unit. This time, it's an ogre!

I love ogre bulls as basis for conversions, they are like a blank canvas to try all sorts of stuff. An extra one was laying around, so it was a no brainer to incorporate him in the unit. I think of him as an ogre baby that was left in the countryside to be adopted by peasants and raised as an abnormally large and hungry child. That's why he has no gutplate and uses only Bretonnian equipment. This was also a perfect excuse to use that hanging cow from the giant set - brings out the agrarian theme of the unit even more!

Sunday, May 7, 2023

Men-at-arms filler - Crashed Wagon - WIP

After the last long stretch of knights I wanted to try something different, so I switched to build-mode and started setting up my Men-at-arms. I have been buying those dudes for a long time now and gathered a sizeable collection. I plan to have 3 units of them, to avoid painting all of them in the same color! One of them is going to a random bunch of misfits, so not only they carry improvised weapons and shields, they'll have some fillers, just like my old Zombie Legion.

This is the first one, I reused an old orc chariot to serve as a crashed wagon for the dudes. Finally a good excuse to use all those barrel bits I had laying around! One extra man-at-arms is included, as with that wheel he really fits in well.

Sunday, April 30, 2023

Knight of the Realm #12

Surprise, surprise, even more Knights of the Realm! This one is actually a renovation, as the model was painted originally in 2008 - but very flat, of course. Now, armed with newfound skills in painting yellow and red, I could redo this brave guy and make him feel less embarrassed among his peers. The main colors are readjusted and a lot of highlights were added.

Besides that, nothing too special - just some Spanish-adjacent yellow and red color scheme.