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Sunday, October 25, 2020

Blood Bowl Chaos Blockers - WIP 1

With the beastmen done, it's time for the Blockers. They are the four Champions of Chaos that brought their own retinues to form a Blood Bowl team, so they are getting a lot of attention. I am probably overdoing them, they take a lot of time to be done, so I'll be posting them one at a time. Still, I think they deserve it and I'm quite happy with my progress so far.

The first one is probably the simplest - the Marble One. He is a reinvention of an idea back from high school, when I wanted have a Tzeentch champion, whose Chaos Armor manifested as marble skin - soft and nimble when moving, hard and cold when struck. To show off something like that, I wanted a lot of exposed skin with sculpture-like muscles, so I bought myself a Kairic Acolyte body. Sadly, it was way too small for an imposing Champion of Chaos - so I cut the body into pieces, lenghtened it and then basically sculpted the whole body over the original plastic. Trying to sculpt a realistic musculature was a first time for me and I learned a little bit, which is always nice. The head was supposed to be simply helmeted at first, but then I got inspired by the eerie and beautiful marble mines found IRL - so he sports some interlocking blocks of stone for a head, with two little, strange eyeholes.

Painting him will surely be an interesting challenge!

Sunday, October 18, 2020

Blood Bowl Nurgle Extras - The Pimplettes

I guess it's time to post something else than the neverending posts about weird beastmen, something painted would be good - so here are the Cavorting Nurglings, an unique small inducement available to the Nurgle Teams in Blood Bowl. I have a pile of primed minis ready to be painted and I chose those guys here as a nice start of going through it.

Unexpectedly, they weren't as nice as I wanted - quite a lot of detail and a lot of different skinshades. Still, they were a nice change of pace and a pleasant return to the Putrid Punters project.

The WIP post is HERE - I took a normal Nurgling base from GW and Bloodbowlified them a bit - added a ball-eating one, some helmets, a hotdog, etc. Their pose was perfect to write the team name on their backs.


Sloth the Sloth is legendarily shy and his handlers have tried out many different ways of encouraging him to actually move onto the pitch and play. One of those was getting a small bunch of Nurglings to throw him as snacks - which seemed to work for a few matches. Until that is, they bought a particularly feisty batch of them. When they saw the beast approaching them, they quickly cut their ropes and ran in all directions, causing all kinds of chaos and mischief. Sloth the Sloth followed them all around the stadium, trashing few stands and causing several fatalities, not bothering to play at all. The Punters lost that one match, but the surviving fans loved the spectacle and the team actually rose in the popularity rankings! The cheeky Nurglings got employed instead of being punished and they formed a merry band called "The Pimplettes" and their presence always rouses the audience to do their best. One or two still gets eaten by Sloth the Sloth occasionally, but it's all in good fun.

Sunday, October 11, 2020

Blood Bowl Chaos Beastmen - WIP 6

Thankfully for you and me, here we are at the end of the lost & damned beastmen.  

First one started as a skill on a roster - I wanted a 'Leader'. Long have I thought how to symbolize it in a properly chaotic fashion - and I decided on giving it lots of eyes wandering around on their very nerves, observing the match and adjusting the game plan. That idea also went through numerous options, to finally end with a lion's head - it's big, impressive and atypical for a beastman - perfect. There are no eyes on the face - which fits the general theme, but should also give it some extra creepyness.  

The second one, the last one, was one of the first to be designed, but sculpted last. I wanted disproportionate limbs somewhere - and I would love an armless beastman somewhere - but you have to catch the ball somehow! Not being able to do much there, I decided to get rid of its legs - mostly. I had a weird snotling in my bits box and his legs worked just right with a Crypt Horror arms - creating a weird player that was blessed with hands and basically nothing else. I gave him proper Blood Bowl gloves - so that at least one player will be somehow properly dressed.

Sunday, October 4, 2020

Blood Bowl Chaos Beastmen - WIP 5

Getting very close to finally finishing the beastmen...  

First one is a malformed creature inspired a tiny bit by the #turnip28 universe - especially with the weird face hiding under a historical helmet - all on an Ur-Ghul body I really wanted to use. He was supposed to use the Claw uprade (hence his left hand), but as I was expanding on the metal armor that may or may not be his body, I decided to make that big metal arm the defining feature - so he's sporting the Dauntless skill. It's a risky option to raise your strength when attacking a more powerful opponent, with absolutely no bonus on the defense - which semeed fitting for such a god-hand mounted on this frail body. Overflowing with metallic 'growths', he has also some chaotic spikes growing from of back.  

The one on the right was created almost by accident, when I was mixing and matching random bits that I planned to use for this project - legs from a steed of Slaanesh and a boar jaw, which I set in a vaguely jumping position, giving me this weird creature - which uses the 'Leap' skill of course. The idea with the head above the giant jaw was taken from the Berserk manga, lots of apostles there seem to sport this feature. I had some problems with the hands, though... I wanted to give it some to make him conform to the rules, but the 'from the mouth' option was taken - and putting them growing as normal arms from the body seemed too 'normal' - so I gave it an elongated limb with a single hand on the end, because why not.