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Sunday, January 26, 2020

Sokolov Halberd Regiment - WIP

The Sokolov faction is by far the smallest one in my little Varsavian chronicle - represented by just two characters! They may be fairly impressive, but that's still not much of a faction. I bought some additional models for them during the years, but they never got too much attention.

Now I am starting with the most basic core troop for them - skeletons! Because I have a big unit of them already, I wanted to do something different. The first change was to convert them into halberdiers - making them more similar to the Empire army, on which Lady Sokolov bases her forces. I stole this idea from the 9th age army book for their skeletons - I found that idea really neat and I like halberds too. The second change - I want to flex my freehanding muscles and paint the faction's coat-of-arms on their shields - so I cast copies of Bretonnian shields out of greenstuff for them - a much better canvas than ragged, round shields of normal skeletons. Finally, I will paint them with the Sokolov color scheme, relatively clean and with lots of red - I saw skeletons like that many times and I always wanted to try doing something similar.

I am currently working on some characters for this faction, so that is coming too. I will also do a similar unit of skeleton pikemen for them, but this will probably take some time!

Sunday, January 19, 2020

Blood Bowl General Staff - Anirion the Weather Mage

One of the reasons why I love Blood Bowl is how much extras there is to the game - coaches, staff, cheerleaders, markers, inducements, bonuses, dugouts, scoreboards, etc. While it isn't necessary to the game, it's all a great modeling opportunity - or an excuse to paint a model I wouldn't use in my collection otherwise - like the miniature shown below today.

I noticed this guy when I was browsing Reaper Miniature's range some time ago - and I really liked the model, but I couldn't fit him anywhere. Then I remembered a cheap staff member one can employ for a single match - a Weather Mage - added in the Spike! Magazine Vol. 2. The effect of such a mage is negligible in most plays and I don't expect to use him very often, but that was enough for me to buy and paint this model.

The sculpt of the mini is really good, but when it came to painting, I didn't have any idea how to represent a 'weather mage'... After some thinking, I decided on adorning the various layers of his clothes with representations of weather, especially those appearing in Blood Bowl - so his hood represents a nice, blue sky, his cloak - rain, sleeves - snow, and the lower robe - sweltering heat. Everything's kept in a relatively muted palette - as I imagine those not-very-useful and poorly-paid guys to be humble and subdued.

Overall, a very enjoyable painting experience - more unexpected miniatures will follow.


After spending many, many years in the Ulthuan, learning the art of controlling the Winds of Magic, Anirion was ready to join the exclusive society of researchers and mages, working tirelessly to understand the fickle nature of Chaos. Unfortunately, he was so single-minded in his studies, he completely dismissed the networking and soft skills needed to reach the position he dreamed of - no matter how often he tried, he was rejected by the elitist masters. Bitter, but still in need to make a living, he applied for a position of a mage amongst the brutes playing and enjoying Blood Bowl. He never cared for the flashy spells used by the Sports Wizards, so he joined the Weather Mages - changing the monumental forces of weather was something much more fitting for such a skilled adept of magic. Only later he learned that the salary is meager, fame non-existent and the chances for networking slim… Well, at least it’s honest work!

Sunday, January 12, 2020

Gudvanger's Homunculi

Back when I was working on Haralamb Gudvanger I added two small 'helpers' on his base to improve the composition a bit and make the base seem less empty. They were made out of some random gnoblars with ghoul heads - and they worked surprisingly well! I thought to myself back then that I could make a whole unit of them, a whole gang of little nice helpers of that pleasant character.

Years later I actually bought some gnoblars and even later than that I finally managed to finish painting them! Gathering some extras from the Ogre kits, bits collections and an actually bought unit, I gathered 30 of them and used almost all of my ghoul heads on them. Beyond that, no conversions were made, so I didn't bother with posting the WIP version.

I went through them a bit rougher and faster than I do on my heroes, but those little buggers still took more time than I expected! During the painting process, they were quite colorful (which worried me a bit) but after several layers of grime, they achieved a proper look. Perhaps even too much - they blend together as a monochrome mass, but I think I can live with that - and I'll leave the judgment to you readers.

Despite the irritating process of painting such a (relatively) big unit, I am pretty happy with them - they kinda look like the creepy 'little men' from the forest - just as it was intended for them.


Anyone unfortunate getting lost in the Black Bog - or foolish enough to wander there of their own volition, will find themselves carefully observed by little men, the homunculi of the foul Flesh-stitcher Haralamb Gudvanger. Created through unclear means and materials, they are his loyal and very nasty servants. They study the newcomers from afar, judging if their body parts or equipment could be useful to their master. If not, the little constructs will try to lead them out of the bog - not without playing some mean tricks on them before, of course. If yes, then the homunculi will torment them for an extended amount of time time, leading through the treacherous bog, before finally descending upon them to literally hack them down to pieces. Besides having sheer numbers, they are also surprisingly strong for their size - they have tricked thus many foolhardy adventurers. Still, they are cowardly by nature and prefer to dispatch intruders by leading them into other, much more dangerous creatures living in the Bog.

First, the whole nasty mass:


And then the individuals (most of them) - they may be small and disposable, but they have enough character to warrant showing them a little more up-close.

Sunday, January 5, 2020

Blood Bowl Chaos Renegades - Conversions WIP

New year, new Blood Bowl project! I actually got it half a year ago and only now I finally got around to working on it - and it's still much faster than it usually is with my projects.

This merry bunch here is an Alastoran Malice Team from Greebo Games - made to be used as Chaos Renegades/Chaos Pact team for Blood Bowl - a very hit-and-miss mix of various monsters and creatures. The bulk of the team is made out of standard human marauders, supplemented with a single goblin, elf, orc, skaven (with all their quirks included) and rounded off with an ogre, troll and a minotaur, a triple serving of Big Guys - packing a massive punch, but also very prone to all their negative traits.

I wanted them since I read their rooster and rules for them, and even considered making extensive conversions of GW miniatures, but then I found this exceptional range from Greebo and casually mentioned that it could be a super nice birthday present (which I got, thanks for that!).

Here is the whole team. I tried my best in photoshop, but metal, unpainted miniatures are really hard to photograph well (or at least I cannot do it) - the upcoming painted photos will hopefully remedy that.


And here I showcase all the players that got some conversions. The miniatures are very nice so I left them as they are in most cases, only adding minor flavor or something that signifies their upgrades and mutations.

First, the orc got some disgusting boils, ogre a helmet to make him more sporty and the goblin a second gnoblar head on his back to make him a dodging nightmare for the opposite team. Then, there's a horned skaven, a multi-armed marauder and a wolverine'y marauder with claws. On the final photos, there's a marauder with a mohawk (to remind me that he has the same skill as dwarven slayers), a dark elf with a helmet ornament (to make him similar to the Dreadspear Dragons) and a female marauder that I modified a bit to make her a Thrower.

Once again, sorry for the photos, the glare on that metal is just unbelievable.